Chris patiently helped me and answered all of my questions.... It was an amazing feeling to actually see it in its existence -- what was first only an abstract, seemingly impossible idea in my mind was now a real, tangible, playable game.
Chris's Former Student
|If you have not done so already, please verify that you're eligible.|
Current pricing: Free. (I cover my costs by making videogames.)
Everyone's background and objectives are unique, so I work with each student to determine what sort of support makes the most sense. Past examples include:
If your question can be answered by something in the existing Text Lessons, I'll send back a link to that section. If your question seems like a common one, I'll include whatever I prepare for you in a later edition of that series.
- Custom sample code for a particular type of classic videogame
- Information on career and education paths related to the videogame industry
- Feedback for a hobby videogame project currently being created
- Brief Q&A covering the basics of how videogames are made
- Tips on making your own levels and weapons for commercial videogames("modding" - note that certain games work much better for this than others)
- Guidance on next steps, based on your current interest, abilities, and goals
To apply, please e-mail ProBono@GameDevLessons.com briefly providing the following information (maximum 2 sentences each):
At my next availability, generally between 2-5 days after I receive the message, I'll get back in touch and we can discuss how to move forward.
- Why do you want to make videogames?
- What type of simple videogame would you want to make first?
- What type of videogame would you want to make eventually?
- Will you share your knowledge and help beginners? (1 word answer)
- What is your current background or experience in videogame making skills?
- Links to any site(s) with your past or present creative or programming work.
Undecided? Review Chris's qualifications, or read the Testimonials and Reviews to hear what others have to say.